branchwiseguys/main/Game mode flowcancel

74 Commits over 31 Days - 0.10cph!

7 Years Ago
Starting to remove spawning from pre-round state
7 Years Ago
Disable HW statistics setting so we won't have to worry about GDPR compliance
7 Years Ago
Add 'Ended' state to server game mdoe states. Stripped out client UI calls from server side. The client should be able to do most of that just by looking at the server's game state changes.
7 Years Ago
Setting up UI framework to fill out for the client
7 Years Ago
Adding some placeholder UI screens for the client
7 Years Ago
UI work, starting to add scripts
7 Years Ago
UI changes merge
7 Years Ago
More game mode UI work
7 Years Ago
UI
7 Years Ago
WiseGuysTools editor option to not load building definitions
7 Years Ago
Waiting reason UI for character select screen
7 Years Ago
Less checks needed
7 Years Ago
Added countdown UI
7 Years Ago
Fix overlay selection and valueChanged check
7 Years Ago
Countdown UI update
7 Years Ago
Waiting UI update. Waiting still has a bug, which I think might be inherent in the serializer. Talked to Bill about it.
7 Years Ago
Working on ready state stuff
7 Years Ago
#This is a non-compiling commit.# Lots of work in progress on ready state and character selection.
7 Years Ago
Mostly character select work
7 Years Ago
More character select UI work
7 Years Ago
Lots of work on character select screen.
7 Years Ago
Minor stuff, fix user ID send bug
7 Years Ago
Don't multi-send ready message
7 Years Ago
- Add a warning for having no building manager - Another character select edit
7 Years Ago
Character portrait images
7 Years Ago
7 Years Ago
Character stuff
7 Years Ago
Fix a pretty bad bug in NetworkEntity.RPC
7 Years Ago
Countdown UI now works properly and reliably, even if users connect during countdown etc
7 Years Ago
7 Years Ago
7 Years Ago
Minor display edit
7 Years Ago
Game mode edit
7 Years Ago
Countdown handles start conditions no longer being met. Character select screen can show notifications.
7 Years Ago
7 Years Ago
Remove print
7 Years Ago
Timer in seconds instead of minutes. Camera edit for the benefit of Countdown mode
7 Years Ago
Update UI as well
7 Years Ago
Countdown UI sets camera pos. Waiting reason message between rounds. +extras
7 Years Ago
Camera position stuff. Also renamed SpawnPoint to PositionAndRotation to make it more generic.
7 Years Ago
Remove my temp notes
7 Years Ago
Small fixes
7 Years Ago
Better vantage point system for players to see the level
7 Years Ago
Spectator player fix
7 Years Ago
Got bot support working again with the new game flow
7 Years Ago
Working on the round end screen
7 Years Ago
Players and bots select their characters again when new round starts
7 Years Ago
Making all screens show when they should, and never when they shouldn't
7 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
7 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.