branchwiseguys/main/Game mode flowcancel
74 Commits over 31 Days - 0.10cph!
Better active player trigger checks that respect the Ready state.
Move HUD network stats out of the way
Got tigger UI working properly between rounds
Fix belt not showing on HUD on first spawn
Disable character select min time for now until it works better with everything else
Fix character select min show time
Force minimum show time for character select
Game Over screen no longer used
ItemManager instance fix. Stop client taking over the instance ref on listen server
Send selected character ID properly
Character selection working properly again. Getting around not being able to use arrays in RPCs here.
Assigning game mode character types
More work but still not compiling. I promise the next commit will compile
More work, but still a non-compiling commit for now
WIP letting game modes actually tell client what the current character selection list is. This is a non-compiling commit.
Fixed issues with plugins project
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
Making all screens show when they should, and never when they shouldn't
Players and bots select their characters again when new round starts
Working on the round end screen
Got bot support working again with the new game flow
Better vantage point system for players to see the level
Camera position stuff. Also renamed SpawnPoint to PositionAndRotation to make it more generic.
Countdown UI sets camera pos. Waiting reason message between rounds. +extras
Timer in seconds instead of minutes. Camera edit for the benefit of Countdown mode
Countdown handles start conditions no longer being met. Character select screen can show notifications.
Countdown UI now works properly and reliably, even if users connect during countdown etc
Fix a pretty bad bug in NetworkEntity.RPC
Character portrait images